Apr 26, 2006, 04:35 AM // 04:35
|
#61
|
Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
|
Dang I want one of those.
I wonder if they changed the HoD sword back....
NM still the same.
Still I want one for pvp.
|
|
|
Apr 26, 2006, 04:40 AM // 04:40
|
#62
|
Lion's Arch Merchant
Join Date: Mar 2006
Location: A pleasant place that needs more rain. T_T
Guild: The Rose Society
|
I'm going to go off looking for one of those, now....
Neh. I don't need sleep. >_<
|
|
|
Apr 26, 2006, 04:42 AM // 04:42
|
#64
|
Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
|
Henge of denravi equip hasn't changed.
|
|
|
Apr 26, 2006, 04:56 AM // 04:56
|
#65
|
Krytan Explorer
Join Date: Oct 2005
Profession: R/Me
|
is there a bug>>??i cast holy veil on me, and i can't remove it
|
|
|
Apr 26, 2006, 05:10 AM // 05:10
|
#66
|
Old School Nub
Join Date: Jun 2005
Location: ABQ, NM
Guild: Guildless
Profession: Mo/Me
|
This from the axe in the price check section shortly after the first update (the accidental one as I understand it).
|
|
|
Apr 26, 2006, 05:33 AM // 05:33
|
#67
|
Academy Page
Join Date: Sep 2005
Location: The White House
Guild: [FRAG]
Profession: Me/N
|
Thanks for confirming this Las.
Glad to see that more are popping up all over.
fun new item in game! and fun new things to sell in auction!
Also: My guild hall has a box in it. Nothing happens when you click on it... YET!!!!
Wooooo! That's even more exciting then a silly +5 energy weapon. GUILD STORAGE!!
|
|
|
Apr 26, 2006, 05:46 AM // 05:46
|
#68
|
Banned
|
Everyone knew guild storage was coming. There will be merchants as well. They have to be purchased though. Dunno the cost.
|
|
|
Apr 26, 2006, 05:47 AM // 05:47
|
#69
|
Academy Page
Join Date: Feb 2005
Location: Michigan
|
Quote:
Originally Posted by Tigris Of Gaul
|
Ha, that'll teach everyone for ever doubting THE VANQUISHER!
<3 Vanqy btw.
|
|
|
Apr 26, 2006, 05:50 AM // 05:50
|
#70
|
Wilds Pathfinder
Join Date: Nov 2005
Location: Birmingham, England
Guild: Taking Aegis
Profession: Mo/Me
|
Quote:
Originally Posted by Eet GnomeSmasher
It seems cruel to laugh at the people who wasted huge amounts of money on the HOD sword....but I can't help it.
|
People had plenty of warning this was gonna happen...but someone had to be lumped with the now near worthless HoD swords
|
|
|
Apr 26, 2006, 06:01 AM // 06:01
|
#71
|
Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
|
I wonder if this means that we'll be getting back the crafter option at Henge...?
|
|
|
Apr 26, 2006, 06:03 AM // 06:03
|
#72
|
Ascalonian Squire
|
Question is, do they still drop or was the drops also removed along with the pvp-thing with 3rd instance of the patch?
|
|
|
Apr 26, 2006, 06:04 AM // 06:04
|
#73
|
Wilds Pathfinder
|
So I guess the new "ZOMG" expensive item is a low req 15% above 50 Crystalline with +5 energy! hehe
|
|
|
Apr 26, 2006, 06:05 AM // 06:05
|
#74
|
Lion's Arch Merchant
Join Date: Oct 2005
Profession: Me/Mo
|
no because the + energy appears to replace a damage mod
|
|
|
Apr 26, 2006, 06:07 AM // 06:07
|
#75
|
Lion's Arch Merchant
|
Quote:
Originally Posted by Riceboi
So I guess the new "ZOMG" expensive item is a low req 15% above 50 Crystalline with +5 energy! hehe
|
there's no such drop. u get the damage mod or the energy mod.
|
|
|
Apr 26, 2006, 06:07 AM // 06:07
|
#76
|
Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
|
Quote:
Originally Posted by VGJustice
I wonder if this means that we'll be getting back the crafter option at Henge...?
|
I dought it. If they add it back to merchant then the mod would be completely worthless.
They way it stands there will be a market for these kinds of weapons but it will not be too overly expensive after the price balances out. If they add it to the merchants then it would kill the market before it even got started.
They might add some greens with this though.
|
|
|
Apr 26, 2006, 06:10 AM // 06:10
|
#77
|
Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
|
Actually, twicky_kid, that was my point. If the mod can be found anywhere, then there's no need to not have the HoD sword available for crafting.
Granted, if they did that, the current HoD swords would be worth absolutely nothing instead of very little.
|
|
|
Apr 26, 2006, 06:10 AM // 06:10
|
#78
|
Wilds Pathfinder
Join Date: Apr 2006
Location: Wisconsin
Profession: Rt/Mo
|
Actually if you read they said in an interview they are increasing the effectiveness of purple and gold items that drop to make them better so it could just be the start of that...
|
|
|
Apr 26, 2006, 06:10 AM // 06:10
|
#79
|
Wilds Pathfinder
Join Date: Nov 2005
Location: Birmingham, England
Guild: Taking Aegis
Profession: Mo/Me
|
Quote:
Originally Posted by twicky_kid
I dought it. If they add it back to merchant then the mod would be completely worthless.
They way it stands there will be a market for these kinds of weapons but it will not be too overly expensive after the price balances out. If they add it to the merchants then it would kill the market before it even got started.
They might add some greens with this though.
|
Personally I think the +5 energy mod on an axe or hammer will be very popular with the warriors...but even more so with rangers! (if it is on a bow also)
|
|
|
Apr 26, 2006, 06:11 AM // 06:11
|
#80
|
Wilds Pathfinder
Join Date: Aug 2005
Location: Europe Server
|
Do these make wands/truncheons/.. redundant now? How many people are going to give up the % chance for faster recharge or casting for unconditional energy, plus whatever else can be modded onto these weapons.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:19 PM // 19:19.
|